About

Hello! I’m Daniel, a software engineer based in Minnesota. My professional experience centers on computer graphics and systems programming, including several years working at Google and graduate study at Cornell (master’s, after two years of doctoral study in computer graphics).

Lately, I have been developing a custom real-time renderer with a voxel art style. See this post for more information.

In my spare time, I enjoy running, getting outside in general, gaming, listening to music, and adding extraneous information to web pages.